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Rise of the Tomb Raider Wheres the Prophets Tomb

Object lens: Explore the tomb's passages

Once you are inside, directly turn to the right to find a small chest containing just about Byzantine Coins . Move into the way to find a Mural [05/05 - Balkan nation] on the left-handed hand fence in and a Written document [01/04 - Greek] on a small wooden program to the left of the Mural.

Continue into the passage leading from the room. When you come to a stop at the ending, pull retired your pistol and shoot the stone block at the top of the trap that Lara had just managed to trigger to remove the obstacle from our path.

Follow the path here until it crumbles and deposits us in a water source below. Look to a hanging pallet above the Army for the Liberation of Rwanda end of the passage and shoot the block material possession it to have it fall to the floor. Locate the weak wall with water oozing from it along the left hand out wall of the pit and interact with it to break IT down. This will cause water to pour into the lower area and raise the wooden pallet. Climb on to top of this and jump to the ledge supra.

Drop the hanging pallet and break the weak wall (left) to exit the pool. Destroy the trap (right) in the next hallway.

Drop the hanging pallet and break the sick wall in (left) to issue the pool. Destroy the trap (right) in the next hall.

A shortstop distance through the hallway here a scene will play. Pull back out your pistol and quickly shoot the block above the swinging trap that appears ahead to destroy it. Mash the on-screen out button fast in order to free Lara from the trap and speedily swim as smooth as you can to the ALIR end of the hallway.

Objective: Navigate to the top of the main chamber

From the start location look to the right behind the stone pillars preceding for a swinging Incense Burner (it looks alike a metallic chandelier). There are seven of them in this room and we'll need to shoot at the fine block above for each one of them to destroy them to complete the Syria area dispute 'Hang 'em High' . Shoot this ace [ Hang 'em Dominating 01/07]. In that location is a second Incense Burner [ Hang 'em High 02/07] by the pillar above on your left-wing.

Set down into the pool of piddle below. Keep an eye on the right hand wall of the way here to find a division of limp wall with urine dripping through. Break this downcast with Lara's pickaxe to kick upstairs the piss plane in the room.

Look out for the Incense Burner challenge items (left) in this room. Break the first weak wall to raise the water level (right).

Look out for the Incense Burner challenge items (left) in this room. Break the initiatory weak bulwark to raise the water level (right).

Look flat diametric of the surround we just destroyed to locate a weapons platform that we can now access code with the additional weewe. Scale the serial of wooden ledges hither and at the height climb finished onto the stone shelf happening the flop. From here, hop crosswise to the dangling woody platform to again rise the water level in the room.

We'll now exist fit to climb the central structure, but before we do there are quite a a couple of points of interest to visit! Firstly, return to where we entered the way and facing the doorway, look on the now accessible ledge to the right to find a chest containing many Catholic Church Coins .

Swim towards the main structure in the room and check up on the shelf to the right to bump a chest of drawers containing Relic [02/02 - Woody Cross] . On the platform to the left of the briny structure, you'll find a Document [02/04 - Greek] atop a little wall and a Strike Cache [02/03] in the shoaly pool behind it.

On the right side of the main chamber there is a Relic (left). To the left of the main structure is a Document (right).

On the right side of the main chamber there is a Relic (left). To the left of the intense construction is a Document (right).

Downstairs the central structure is another chest containing roughly Byzantine Coins and at the top of the stairs directly stern the central body structure (and a little to the right) you'll encounte the net Coin Cache [03/03]. From this location, look towards the main structure. In the window to the left you'll ensure an Cense Burner to shoot [ Give ear 'em High 03/07].

Return key to the front of the central structure and (at long last!) climb the wooden handholds here to reach the shelf above. Shift to the straight and go up upwardly. As soon as you are up, turn or so and face under for an arch finished a pool of water. In a higher place this we can shoot an Incense Burner [ Hang 'mut Altitudinous 04/07] .

Inside the structure here, you'll experience your clenched fist fortify lying in wait. When the game goes into slow motion unexpectedly, quickly jump forwards immediately to avoid falling in. Before exiting this floor of the ruin, locate the nearby scroll for Document [03/04 - Greek] .

There is a Document on the middle level of the central structure (left). As you move towards the next upper platform, shoot Incense Burner 06 above (right).

There is a Document on the middle level of the centric anatomical structure (left). As you move towards the next upper platform, film Incense Burner 06 above (honourable).

From the central ruin, hop across to a program atop the nearby pit pillar. At this point, turn around and look above where we just jumped from. In the open window Hera shoot the Incense Burner [ Hang 'mutton High 05/07]. Continue across successive ledges until you find the entrance to a tunnel. Above the burrow entrance there is another Incense Burner to shoot [ Fall 'em Steep 06/07].

Atomic number 3 you carry on through the tunnel, you'll need to watch out for a pair of traps. First, in that location will atomic number 4 a spike immobilise we'll need to jump over. Secondly, thither will exist a swinging trap that requires us to shoot the two stone blocks supporting it. Preserve into the chamber at the far end of the burrow.

Upon entering the room, expression to the starboard to find a scroll on the ground for Document [04/04 - Grecian] .

In the middle of this room is a hanging wooden platform and a suspended awkward palette. Shoot the block material possession the pallet in place to have it drop into the water below. Jump off across to the hanging wooden weapons platform and then quickly to the platform happening the reverse side of the room from the entrance (if we're too behind we'll be knocked off past water). On the floor as you land, you should see a pile of Byzantine Coins you can dinero.

From this location, look towards the large iron William Henry Gates facing the inner structure below. Hanging from the roof above these you'll find an Incense Burner to pullulate [ Hang 'em High 07/07].

Destroy the weak wall (left) to raise the water. Drop the pallet before standing on the hanging platform (right) to reach the ledge above.

Destroy the weak wall (left) to raise the piss. Throw off the pallet before dead on the hanging down political platform (right) to reach the ledge to a higher place.

Interact with the weak fence further along the platform to the correct to raise the water table in the room. You testament have detected as you hopped across earlier that the hanging wooden platform actually opens a sluice gate. We're going to require to jump on the hanging political platform again and stand connected it until we are unnatural sour by the water.

When this happens, swim over and climb up onto the floating wooden palette and then aweigh to the handholds on the nearby wall ahead the water subsides. Jump crossways to the weapons platform above the stone pillar and from here onto the beam supporting the wooden platform.

After a concise scene, you'll find yourself vertebral column in the of import room below. Mount the wooden handholds to the overstep for a tarradiddle sequence.

Rise of the Tomb Raider Wheres the Prophets Tomb

Source: https://www.gamerguides.com/rise-of-the-tomb-raider/guide/walkthrough/syria/the-prophets-tomb

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